It’s been a while since our previous Website Update and we have a ton of updates to share! We had a busy time with part of our team attending SIGGRAPH in Vancouver, Canada, and some team members taking a quick vacation but still we managed to get an incredible amount of work done.
And remember: if you ever have a suggestion or if you have found a bug, please get in touch. You could be part of our next Website Update!
Most important changes this week
In the materials editor when editing your materials you can double click on a material to select it instead of using the drop down menu.
Embeds and viewer
We added a ‘demo mode’ shader to the viewer. It will make the model cycle between different shaders to showcase different aspects of it. Artist uses it often to present models like diffuse / normalmap etc. Here’s an example:
Going fullscreen is now easier – the button’s ‘hot zone’ was too small.
When moving the camera, the hot spots movement is not smooth and looks shaky.
Uploading, exporters and editing
Fixed the material editor – in some cases double clicking would select the wrong object.
Changing a model’s orientation now correctly updates the camera orientation in all cases (like Annotations).
Improved layout for mobile devices.
We’ve made it easier to share your model right after uploading it.