Happy new year everyone! We hope you all had an amazing, 3D filled holiday season 🙂
To welcome in 2014, we’re thrilled to announce that we have a brand new Sketchfab exporter for Unity! For those not yet familiar, Unity is a full game development engine and tool set, used by most developers outside of the major studios. It’s a software very relevant to the Sketchfab community, as so many of you are artists and game developers, both active and aspiring. With that in mind, the team has been hard at work these past few months getting the exporter ready. It’s here to help you unlock the incredible content you’re creating while developing games in Unity.
To help everyone get acquainted with the exporter and how to properly use it, big thanks go to community member Yann for putting together the video tutorial, as well as beta testing the exporter over the break (check out the awesome model above!). You may know him from his Sketchfab profile where he has shown off his amazing work, including models and scenes from his video game Run, Dash, Spike.
And if you don’t feel like watching the tutorial, here is a step-by-step for installing the exporter:
- Download the Unity exporter
- Once in Unity, go to ‘Assets’ in the toolbar, then ‘Import Package’, and select ‘Custom Package’. You then select the downloaded package and click Open.
- The ‘Import Package’ window will pop up, displaying all the files contained in the package. Make sure they are all checked off, and click Import.
- Once installed, a new menu selection in the toolbar should appear, called Custom. The ‘Export to Sketchfab’ function will be here.
- You need to save your scene before being able to export a part of it to Sketchfab
Note: Your project must build for the Web Player as it disallows the manipulation of obj/zip files. To switch the build, goto File menu, and click on the Build Settings… entry. Then select a different platform than Web Player, for instance PC, Mac & Linux Standalone.
All thats left is for you to go download it! We can’t wait to see your Unity models around the community, and as always don’t hesitate to reach out with any questions to firstname.lastname@example.org