This announcement is out of date, and some information is deprecated. You can find up-to-date information on the Material Editor in our Help Center: https://help.sketchfab.com/hc/en-us/articles/202512446-Material-Editor
SSAO is currently disabled due to performance issues. However, stay tuned for PBR: https://labs.sketchfab.com/siggraph2014/
Say hello to Ambient Occlusion
We just released Screen Space Ambient Occlusion (SSAO), a rendering technique to improve shading, and thus offer a better perception of a 3D shape.
You can now fine tune it directly from the edit panel of the viewer:
SSAO quality: number of samples to compute the occlusion
Radius: maximum distance at which occlusion occurs.
Strength: high value means darker occlusion
Angles threshold: try it 🙂
Blur quality: number of pixels used
Blur pixel distance: distance between each pixel used
Here are two video demos of how it work:
Along with this release, we added the “like” feature, and you can now mark your favorite models. The like button is on the control bar of the viewer.