Could you introduce yourself to our readers: Who are you and where are you from?
Hi! My name is Alexandre Bissonnette and I am a French Canadian from Montreal. I’m a university student at UQAT and I am studying 3D for video games.
Can you tell us about what aspects of 3D you specialize in?
I’m specialized into 3D modeling and texture for video games. I did a lot of realistic stuff in the last years but now, I prefer cartoon stuff and full optimised texture.
How did you first get started? What was that ‘I want to do this’ moment?
I think that I always knew that 3D was for me. I remember when I was 12 years old and my teacher ask us to write on a piece of paper what job we want to do in the future, and I wrote «Create video games».
Do you have any academic training or are you self-taught?
Yes, I’m currently at my second year of university and I did 3 years of 3D creation at college.
What project(s) are you working on right now?
A lot of my projects on Sketchfab are personal work and a lot of experimental stuff but at the moment, I am working with my team on our video game for the Ubisoft contest.
Talk a little bit in detail about your favorite model you currently have posted on Sketchfab?
I think that my favorite is my Little Knight. It might not be the most complicated modelisation that I did but it’s the first one I posted on Sketchfab and I think that it’s a good example of the universe of childhood.
What would be your personal advice to someone getting started in 3D?
My first advice is to always be creative and never stop drawing your ideas. My second is to keep the passion of 3D because if you are passionate by your work, you will never feel like working.
What are your thoughts on 3D printing, Are/Do you plan to work with it?
I think that 3D printing is a very great invention that will change our future. Personally, I never printed some of my work but we have a new 3D printer here at UQAT and I will try it soon.
How did you come across Sketchfab and how does it helped with your project(s)?
I first use Sketchfab in my course with Erwan Davisseau. He’s using it to correct our works. Now, I put a lot of little personal projects and I like to work with Sketchfab because it’s pretty easy to use, very fast and more effective than a turnaround video.
What inspires you?
As I said earlier, my style was a lot more realistic in the past and now I am trying to explore a more cartoonish world. I always had been inspired by the naivety of childhood. I also thinking about the feeling I want to give with the final result. Most of the time, it turns around the nostalgia.