MODO now includes native export to Sketchfab

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Some exciting news for MODO users, or folks looking to give MODO a try today. With the 3D modeling software’s latest release – MODO 11.2 – the application now supports export to Sketchfab right out of the box.

Getting your work onto Sketchfab is now just a matter of selecting your object(s) and clicking the Sketchfab logo above the layout window in the top-right of your screen. Follow the prompt to login to your account, and you’re all set to publish.

Kyoung720’s “Source of Fel” was blocked, retopologized, and baked in MODO.

Don’t forget, we’re always on the look out for top quality MODO work to Staff Pick and share with our friends in the 3D industry. Why not check out our MODO tag page for inspiration. We can’t wait to see what you’ll create!

Note, MODO users still using versions 11.1 or older can still export directly to Sketchfab by using our exporter plugin available here.

About the author

Paul Chambers

Paul Chambers

Artist Evangelist & Community outreach at Sketchfab, freelance CG Generalist, render-farm tinkerer. Zelda worshipper.


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