Art Spotlight - Medusa

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In Art Spotlight, we invite Sketchfab artists to talk about one of their designs.

Hi! My name is Hiroyuki Akasaki. I’m a 3D artist at JetStudio in Japan. JetStudio is a company that makes a 3DCG video of Animation, Games, Amusement and others. I usually working on the direction, character R&D and others.

This character was created in order to introduce a series of steps for character making to Maya beginner in Autodesk’s AREA JAPAN.

My motto is to experience their own all of the production process – every designer should have a wide range of experiences in different CG departments.

It is also important to study as a specialist of each step, and experience all the process on your own understanding, now it can be seen to be caring in each process, I believe that more accuracy is increased.

First, character design. It was inspired by Medusa from Greek mythology and Indian Snake Charmers.

I always create characters from a rough silhouette – not with details. I adjust the shape while checking the image from various angles with a simple model. Flat lighting is useful to adjust the silhouette.

Next, I model details in Maya. “Modeling ToolKit” and “Grab Tool” are very useful in modeling. It is now easier to use with Maya2016.

Then, I make some textures by painting in PaintTool SAI & Photoshop. It’s simple, diffuse map only.

HumanIK (Maya/MotionBuilder), Biped and CAT(3dsMax) are also very useful and powerful. But for hair, clothing and other you need to create a custom rig by yourself. Now for also serves as research and practice, has created a whole body with custom rig.

Here’s the rig I used for posing the character:

Here’s the 3D model that uploaded to Sketchfab.

You will also find some video of each step in the process on AREA JAPAN. If you interested, please visit. I hope that I can be be a reference for your art work, even a little.

Thanks Sketchfab!

I think that thankfully can show the model that was created in 3D, from easily various angles, not only in a still image. I would like to upload with animation in my next works.

Thanks for reading!

Thanks Hiroyuki!

You can find more of Hiroyuki’s work here on Sketchfab, and on his ArtStation.

About the author

Bart Veldhuizen

Head of Community at Sketchfab. 3D Scanning enthusiast and Blenderhead. Running BlenderNation in my spare time.


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