Daniel Pett, Senior Digital Humanities Manager at the British Museum talks about his experience with 3D scanning of Cultural Heritage.
Antoine Bassin drew one animal a day for the #3December Challenge - most of them using Oculus Medium.
World Machine is a powerful tool to create realistic landscapes. Learn how to use it in this new tutorial by Hannes Delbeke.
We are debuting our first comprehensive VR industry report with data collected from the Sketchfab platform along with answers from our recent VR Survey.
Sophie Houlden, an independent game developer from the UK did the #30Day3D Challenge and tells us what it taught her.
We’re excited to announce that Tumblr, the leading micro-blogging platform has integrated native Sketchfab support.