More and more businesses are starting to discover Sketchfab as a flexible delivery platform for their 3D needs. Today we talk to Samuel Sternweiler from JEWELv – an online jewelry customization platform to discover how the Sketchfab viewer helps them build their business.
The Lordblock collective has been sharing impressive Minecraft scenes here on Sketchfab. After we had a chat with them, they offered to re-create our Paris and New York offices in Minecraft – an offer we couldn’t refuse! Here’s a look into their world and the creation of these models.
Hey there, my name is Malte Sturm and I’m a 3D artist working in the games industry, in Hamburg, Germany.
In Art Spotlight, we invite Sketchfab artists to talk about one of their designs.
Hi, my name is Willy Decarpentrie. I work as 3D artist since 2005 in the Montreal video game industry. My job is mainly creating assets that will be placed into a game engine. I also do some level design on my own, I have to say it’s almost more exciting creating than playing videogames.
Our Cultural institutions Page highlights our ongoing support of museums and cultural institutions with free accounts and access to tools. In Cultural Heritage Spotlight, we’ll explore museums and cultural institutions who are using 3D technology to bring new life to their collections. Today’s blog post features CyArk, a nonprofit organization which goal is to capture, archive and share the world’s cultural heritage.
We’re excited to introduce you to our new Artist Evangelist and Head of Communications: Paul Chambers. If that name sounds familiar, you’re right! Paul is a CG artist and he’s our very first community hire – we’re all very excited about that.
Our Studio W3 studios is currently working the game Abatron, a RTS/FPS hybrid for Windows. We also create VFX for video games available on the Unreal Engine 4 Marketplace.